![]() ![]() Rogues have some great b*tchmoves like invisibily or bleed, so no, they are not worthless. The starting skills are interchangeable and so are talents / abilities while creating your char. The only difference are your starting weapons / amor. ![]() Well, technically all classes are "worthless" - you can just make your own. Originally posted by MonarchX:My friend and I did restart the game from the beginning since we beat the original game and that was it for our Divinity play-thtough, although our experience was SO awesome. In our first play-through, I never pick-pocketed anyone, but now I can do it! Do some NPC's hold some good items for pick-pocketing? I asked on Larian forums and I was told Rogue is a worthless class as you can get lock-picks and such. Was that a wise decision? We wanted this play-through to differ somewhat from our original vanilla Divnity play-through. As I stated earlier, last time we played as Wizard + Fighter, but this time I decided I really want to get to those chest and selected Rogue as my character class and Wayfarer as my friend's character class. I even read walkthroughs, but they did not help getting through those doors and to those chests. I guess we will try Tactician mode and see how it goes.ĭuring out first play-through, there were a whole bunch of doors and chests we could not open no matter what. My friend and I did restart the game from the beginning since we beat the original game and that was it for our Divinity play-thtough, although our experience was SO awesome. ![]()
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